Rawad
Fahd
I'm in my fourth year of Computer Science. Most of what I build is games and the tools around them: a 2D engine in C++, an RL agent that plays Block Blast, a pipeline that moves 3D scenes into Roblox Studio, and a few Roblox games of my own.
Work
Source is on GitHub for all of it.
- 01 CodelessEngine A 2D game engine with a visual editor. You lay out a game, give things behaviours and hit play, no code required. C++20 · OpenGL 4.1 · Box2D · wxWidgets
- 02 Block Blast RL Agent PPO with action masking, trained through self-play until it plays Block Blast better than I do. Python · PyTorch
- 03 PseudonameGames The Roblox games I make. 4 out so far with 46k visits between them, and 1,267 members in the community. Luau · Roblox Studio
- 04 Scenify Pulls the unique meshes out of an FBX/OBJ/GLB scene, exports them as GLB, and writes the Lua that rebuilds the whole scene in Roblox Studio. Python · Roblox Studio
- 05 Ghost-Keys An auto-typer that sends input through low-level Windows APIs, so to the OS it looks like someone typing. Python · Win32
- 06 AI Talking Board An Ouija board with a language model on the other side. Ask it something and the planchette answers. JavaScript
- 07 Block Blast Solver Takes a board and a hand of pieces and works out where they should go. JavaScript
- 08 BroBot An assistant that is confidently wrong about everything and calls you bro far too often. Comes with a talking avatar. JavaScript
- 09 Murder at Blackwood Manor A text adventure murder mystery. Search the manor, question the suspects, name the killer. Python
- 10 TikTok Repost Logger Watches an account and keeps a log of what it reposts. Python
Side quest
A Rubik's cube, because I had one on the old version of this site and didn't want to throw it away. Drag to turn it around.
Keyboard: U D L R F B, hold Shift to reverse.
About
I've been writing code for about eight years. I'm finishing a Computer Science degree at Western University, and outside of class I'm usually working on one of the projects above.
The things I keep coming back to are game development, machine learning and automation. A lot of my projects end up being some mix of the three.
- Languages
- Python, C++, JavaScript, Java, Luau
- Tools
- PyTorch, OpenGL, Box2D, Node.js, React, Roblox Studio, Git
Contact
Email is the fastest way to reach me.